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    Project Windless creative director says the developers chose a 9-foot warlike rooster goliath as their protagonist because literally 'every candidate' interviewed to work on the game wanted to play as one: 'All of them—and we were like, OK'

    One of the most impressive Star Wars mods in history just got a huge update, and co-op is on the table for the future: 'It has been almost a year-long journey to get to this point'

    After deciding to make a MOBA, Quantic Dream also decides to release it at the same time as the Marathon server slam, the first Horizon Hunters Gather playtest, and the Steam Next Fest

    Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'

    Resident Evil Requiem guide: Puzzle solutions, locked doors, collectibles, and more

    3 months after laying off a bunch of people, Splash Damage has become 'Splash Damage Group' and acquired another studio

    Doom: The Dark Ages director says the upcoming DLC is 'basically like a sequel': 'It's just ginormous'

    Layering and Framing: Drawing Focus to Your Subject

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