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We need to commit—it's time crunchy, complicated RPGs made their mainstream comeback for good
It sure looks like World of Warcraft is getting its first premium currency after 21 years to monetize player housing in its next expansion
Lethal Company developer says the freedom afforded by text adventure design is why his latest game took 10 years to make: 'That made it very easy for this project to spiral out of control'
Arc Raiders players stuck in login queues and long matchmaking times as it blows past its Steam player peak of 330,000
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Where to find olives in Arc Raiders
Coal Dust Creates Revolutionary Vinyl Record