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CD Projekt struggled to sell partners on The Witcher 3 because its gameplay was 'pretty standard' and they didn't believe it could combine storytelling with a cinematic open world
Tavern Keeper's item design tool is so good one player made a tabletop D&D set where you can actually read the stats on the character sheets
Qantas’ Project Sunrise reaches key production milestone in Toulouse
CD Projekt's co-CEO says The Witcher 2's momentous midgame choice was an 'experiment' and now regards it as a 'waste of resources'
Possessor(s) review
Andrew Mountbatten-Windsor winds up Pitch@Palace and remaining business interests
Tommy Fleetwood defends 'gamesmanship' criticism (in very honest fashion)
Entries Now Being Accepted Worldwide for the 2026 WAN-IFRA Digital Media Awards.