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    World of Warcraft: Midnight's lead composer feels 'very lucky and happy that we're not using generative AI'

    Marathon UI designer declares himself the 'fontslop merchant' and promises Bungie will never 'remove the SAUCE from the UI'

    Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'

    Evil Dead's Bruce Campbell reveals 'treatable but not curable' cancer diagnosis, but says 'I am a tough old son-of-a-bitch' and expects 'to be around for a while'

    An inaccessible zone in World of Warcraft: Midnight has players convinced it's a clue for the next update

    Why I love Diablo 2, Act 1

    Rolls-Royce warns UltraFan production could shift overseas without UK backing

    Fallout co-creator Tim Cain says less is often more in game design: 'As a very wise designer once said to me, a game that includes everything is about nothing'

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