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    Building Better Systems: A Conversation with Healthcare Leader Daniel Tuffy

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    Deus Ex's maligned sequel was the most 2026 game of 2003⁠: It clocked the 21st century even harder than Metal Gear Solid 2

    The co-creators of Caves of Qud, our favorite roguelike fever dream, worked as narrative consultants on Marathon—which mostly meant they 'got to sit there in the room and throw completely absurd ideas at the wall'

    'No matter what we changed, somebody was going to get mad:' After hearing what an Obsidian dev went through to get RPG difficulty right, I get why nobody's ever gotten RPG difficulty right

    Pulsar X3 CrazyLight Mini review

    This indie dev is making a Mirror's Edge-inspired freerunning game, complete with an in-game PDA that looks a lot like a PlayStation Portable

    Pragmata checks off a crucial element of Japanese sci-fi with giant robot kaiju boss battles

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