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    Darktide is getting a new extraction-esque mode where you go outside and try not to die from radiation poisoning: 'If time runs out and you die, you get nothing'

    One of Jeff Kaplan's 'regrets about Overwatch' was making it so team-orientated: 'I would downplay the team factor and try to put more focus on individual contribution'

    Capcom celebrates 6 million units sold for Resident Evil Requiem, 'the fastest that a title in the series has reached this milestone'

    The first thing Arc Raiders' devs did during its extraction pivot was to reduce the speed of everything by 60%: 'All the craft that was in the game was kind of background noise'

    Dispatch doesn't let you derail conversations with blank, vacant stares because 'less than 1%' of players ever chose to stay silent in Telltale games

    A terrible quest in vanilla WoW 'holds a really special place in my heart', says Jeff Kaplan, but was also 'the hubris of a junior game designer who thinks he's clever but is actually a dipsh*t'

    Thailand Dos and Don’ts: Expert Tips for the Perfect Journey

    Fantasy heist sim Project Shadowglass is even more inspired by Thief than I had realised, as a new trailer shows off water arrows, blackjack knockouts, and authentically sloppy swordfighting

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