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It's taken 2 decades to appear, but this fan-made spiritual successor to Command & Conquer: Renegade has finally hit 1.0: '12 years of beta testing has led us to this'
This Linux tool was the last thing I needed to wave goodbye to Windows
Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
RIP Highguard: In a better world, an FPS is allowed to be unpopular
How to feed raccoons in Disney Dreamlight Valley
Bindbridge raises $3.8m to fight herbicide resistance with AI-designed crop protection
Almost all the cozy games of March have demos to try and I've been snapping up as many as I can
The 7 Best Trading VPS for Backtesting: Speed, Reliability & Accuracy Ranked