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Bringing ILL to life: How the dev translates horror filmmaking chops into the game
Citing Halo, FEAR, and Half-Life 2 as inspirations, Sprawl: Zero waves goodbye to boomer shooters and heralds the arrival of the Millennial FPS
Killing Floor studio Tripwire Interactive lays off 23 people because of 'business realities' and all the other usual stuff
Investment in Wayve gives UK ‘seat at the table’ in global robotaxi race
Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
The OG Baldur's Gates are freshly patched, and you can pick them up with 500+ hours of other CRPGs for $23 right now
DeepSeek has reportedly denied Nvidia and AMD early access to its new V4 AI model, giving Huawei and other Chinese chipmakers a head start
CONQUER THE STREETS OF HONG KONG: ERIC KIM STREET PHOTOGRAPHY WORKSHOP — JULY 25–26, 2026