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    Blizzard wants Diablo 4's outrageous damage numbers to mean something again in Lord of Hatred, so it's letting you crank the difficulty up to near-impossible levels: 'It's going to be really f*cking hard'

    Minecraft Live will return on March 21 and promises 'behind-the-scenes secrets, awesome guests, and more exciting stuff to come' over the next year

    Still humming with life 21 years later, Konami's Master of Epic is a wonderful time capsule of the experimental early MMORPG era

    Mega raises $11.5M to replace marketing agencies with AI-powered growth engine for SMBs

    3 months after revealing his debut project at The Game Awards, Yakuza creator Toshihiro Nagoshi loses NetEase funding for his studio

    Why Plywood Boards Remain a Staple in Commercial Projects

    The sci-fi survival game from the creator of DayZ heads to space Skyrim in its latest DLC, accompanied by a free update that adds oil processing and chainsaws

    Resident Evil Requiem delivered on the multiple-protagonist promise I've always wanted from Silent Hill

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