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Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'
The impact of road signs on economic development
World of Warcraft: Midnight's 'stay a while and listen' monologues might've just heavily hinted at a future big bad
Interview: A Conversation on Leadership, Psychology, and Family Support
Fruit Ninja studio Halfbrick hit with layoffs: 'we are navigating a challenging period for the games industry'
Bindbridge raises $3.8m to fight herbicide resistance with AI-designed crop protection
PSA: You can adjust your mouse sensitivity in Resident Evil Requiem, but the setting's not in an obvious place
It's taken 2 decades to appear, but this fan-made spiritual successor to Command & Conquer: Renegade has finally hit 1.0: '12 years of beta testing has led us to this'