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    Building Sustainable Growth Through a Strategic Portfolio

    Assassin's Creed Hexe creative director Clint Hocking leaves Ubisoft, former Black Flag director Jean Guesden takes over as development continues under 'a seasoned team'

    A plague of AI-generated Homer Simpson cover songs is reportedly swamping a popular music file sharing network with the big yellow fella's dulcet tones

    Marathon briefly censors 'Arc Raiders' in chat, just like Activision and EA did, and it was probably another accident because it was quickly and quietly fixed

    The director of the first Assassin's Creed with naval battles found it 'bizarre' to watch Skull and Bones' agonisingly long development, because it was 'essentially the same stuff re-shipping 14 years after we made it'

    3 months after laying off a bunch of people, Splash Damage has become 'Splash Damage Group' and acquired another studio

    Devs behind GoldenEye, Perfect Dark and TimeSplitters are done with big shooters after getting burned by Embracer, so their next game is a Balatro-like twist on Scrabble—and you can try the demo now

    Spring Statement 2026: what could Rachel Reeves announce?

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