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Humans are the future
Steel Hunters is like a more tactical Titanfall, but as an extraction shooter it's undermined by boring loot
Former Bethesda dev who quit Starfield to go solo says it's 'much less stressful as an indie' without daily meetings or 'office politics': it's 'very refreshing to just care about the game'
Arise Crossover Shadow Progression Guide – Shadows Explained
A unique aspect of Japanese architecture turned out to be a key reason the Like a Dragon games can reuse assets so effectively—and deliver more compact, memorable open worlds than western cities
Monster Hunter Wilds: a new monster, challenges, and more content arrives on April 4
“Who is in charge at Juve?” Cassano blasts Giuntoli for Juve’s poor form
The wedge setups of the top players in the world (and what you can learn)