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Labour urges businesses to drop ‘masculine’ words in job ads
Final Fantasy 11, a 23-year-old MMO, is getting so many new players it's having to stop character creation on its busiest server
Deus Ex: Invisible War wasn't what it should have been because the studio moved to an engine that was really built for Thief: 'A super-boneheaded call, very bad decision… it really tanked development'
Best weapons in Marathon
Star Citizen studio suffered a data breach in January, and some players aren't happy with the very quiet disclosure that only happened this week
You can blame some of Deus Ex: Invisible War's console limitations on the publisher's 'weird theories that FPS games don't sell or RPGs don't sell'
More than 800 gamers took an exam to prove they could complete an '80s adventure game without peeking at a walkthrough—and only 2 passed
Arc Raiders devs had to nerf the blueprint drop rate because players are too good at finding them: 'First Wave caches have been handing out a lot of blueprints'