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    WoW: Midnight's new Prey mechanic is the coolest system the MMO's added in a while, but it needs to be meaner—even on lower difficulties

    Blizzard wants Diablo 4's outrageous damage numbers to mean something again in Lord of Hatred, so it's letting you crank the difficulty up to near-impossible levels: 'It's going to be really f*cking hard'

    Valve nixes less confident Steam Machine language, recommits to 2026 release

    A Simple Way to Document Meetings With AI

    For the first time in years, there are no blockchain gaming talks at GDC

    Judicial review challenge launched over Home Office £40,000 voluntary departure payment scheme

    As the Marathon player count discourse reaches peak stupidity, Warframe and Overwatch devs speak up in solidarity: 'This is big unemployed, maidenless behavior'

    An hour of puzzle-solving in the quirky world of Big Walk is the most fun I've had in co-op in ages

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