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Fallout lead Tim Cain worked 70+ hours a week for 2 years to make the classic RPG: 'I'm glad things have changed, that was unsustainable—but it was also absolutely amazing'
Instead of difficulty, Obsidian designer Josh Sawyer thinks in terms of 3 RPG player archetypes: 'What are they trying to get out of this game?'
InXile's steampunk RPG Clockwork Empires aims to 'bring the level of reactivity from our isometric titles into something first-person,' Brian Fargo says, calling it the studio's 'most ambitious title'
Chelsea Transfer News: Blues and Spurs Battle for Juventus Striker Dusan Vlahovic
Intel's new high-end mobile chip is an impressive game-cruncher, but I don't think proper gaming laptops should worry just yet
Spalletti urges Juventus to sign a new striker: “We need someone like Hojlund”
Duke Is SUING Its QB… Indiana CFP Win Changes Everything, Way-Too-Early Rankings Are a Joke
Our diabolical PC gaming dungeons quiz is harder than a level 1 Molten Core solo run