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You might be as surprised as I was to learn that Assassin's Creed Mirage is one of the few games to use AI neural texture compression—the only one, I think
Tactical Breach Wizards sold 'twice as well' as Suspicious Developments' previous games, but more importantly, it failed catastrophically to lose an IGF award: 'All we can say is we're sorry, and we'll try to do worse'
Capcom's latest Resident Evil promotional stunt is a bizarre fictional lawsuit from the Umbrella Corporation aimed at the makers of Cup Noodles
In a sea of needlessly long videogames, Resident Evil Requiem proves that 10 hours is all you need if you're able to make every second count
All the Stardew Valley 10th anniversary announcements, including new romance options and a giant Pelican Town desk mat to replace your map keybinds
The Muri: Wildwoods demo blends cute critters and the same satisfaction of PowerWash Simulator to create what might be my favourite demo from Steam Next Fest
The creators of Postal just announced a new FPS where you play as a victim of the Postal Dude's original killing spree, which is certainly an angle
Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'