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54.7% of Retail Brands now Have Their Own Product Line
Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
One of my favorite Next Fest demos turned out to be this speedrunner's delight modeled after 3D Sonic games, which just added ranked multiplayer races
After its disastrous launch last year, I'm here to tell you that 2025's most promising auto-battler finally lives up to its potential
Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'
If you love Marathon's vectorheart style but not its PvP, get your aesthetic fix from the gorgeously overstimulating demo for this time trial FPS instead
'A new franchise in the God of War universe' leaked in time-honoured fashion: Someone getting too excited about buffing up their LinkedIn
How to open warped doors in Resident Evil Requiem