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Gabriel Jesus Injury Update Ahead of Fulham Clash
Xander Schauffele's clubs: What's in his Baycurrent-winning bag
World of Warcraft director admits it's too hard without combat mods and explains how bosses will change in Midnight: 'We're not looking to turn all our raid encounters into giant puzzles for people to solve'
2025 Baycurrent Classic payout: Here's how much every player made
Strengthening Online Security Through Device Intelligence
“£30 Million Fundraise Launched by Molten Ventures VCT”
Ninja Gaiden 4 directors say a 'sense of fairness' is vital for difficult games: 'If the player gets killed unreasonably, it's hard for them to reflect and think about what they could've done'
Skyrim's lead designer reckons open world games are 'almost a cliché statement' these days, and that Skyrim owes its continued popularity to a focus on player agency: 'We didn't put anything off limits'