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Pragmata hands-on report: hack-and-blast through a futuristic city
Baby Steps' level design was hugely inspired by a custom map in Mirror's Edge and Japanese skateboarder Gou Miyagi: 'All of a sudden I was actually looking at and seeing the space in a way that I hadn't in a single player level in a long time'
FF14's most determined challenge runner finally hits a wall after 1,000 hours, then unveils a backup strategy that took 233 days to prepare in secret: 'I wanted so badly to tell people'
'Insanely punishing' survival game Atlas is being distilled 'into a more accessible form' for Ark: Survival Ascended's new DLC
How Crash-Style Gaming Platforms Are Driving Digital Revenue
AI is the villain in Pragmata, but director Cho Yonghee wants to stress that his evil AI is slightly different to our real-life evil AI thanks to 'the presence of an AI character like Diana'
Capcom celebrates 6 million units sold for Resident Evil Requiem, 'the fastest that a title in the series has reached this milestone'
Arc Raiders' new update puts the Il Toro in its place (a grave) at long last: 'This is an adjustment many of you requested'