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    Skate studio Full Circle is laying off employees, says having fewer people working there will enable it to 'move faster, listen more closely, and deliver consistently for all of you,' somehow

    In a sea of needlessly long videogames, Resident Evil Requiem proves that 10 hours is all you need if you're able to make every second count

    10 years later, I still can't believe Eric Barone thought Harvest Moon fans would hate Stardew Valley

    Resident Evil director Paul W. S. Anderson says he's got no time for people who do game adaptations without playing them—'That's outrageous'

    Just Cause dev co-founder says the studio got too big and 'numbers focused,' so he quit and made a $25 open world crime brawler

    ConcernedApe finds out not everyone will be hot for the blacksmith in Stardew Valley's upcoming 1.7 update: 'You've all been dying to marry Clint... right? ...guys?'

    Resident Evil Requiem PC performance analysis: Great visuals and decent frame rates all round, though path tracing's an obvious frame rate killer

    Overwatch's second weekend of Conquest 'had a higher daily player count' than its opening weekend as Blizzard's FPS gains momentum

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