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'We lost things such as physics in games:' The dev behind my most anticipated RPG thinks players are craving more interactive games, not just 'moving around in a static 3D environment'
This horror sim is like running a food truck in Fallout: cook questionable meals for mutants, monsters, and the occasional alien
Behind the curtain of mouse development: from hand-carving to mechanical flinging, here's how Logitech makes and tests its gaming mice
The most surprising thing about Mewgenics is its amazing soundtrack—and after 115 hours, I'm still discovering new songs
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Genshin Impact Version Luna V Launching February 25
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