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    An early version of Stardew Valley's mines featured an 'underground goblin village' before ConcernedApe scrapped it

    Pope Leo's on the warpath about AI again, and this time he's telling off priests for using it to write their sermons: 'The Pope invited us to use our brains more'

    He directed 4 Far Cry games, but Project Windless is offering its lead developer a chance he's been waiting for his whole career: 'I never had the opportunity to work on a medieval fantasy'

    Microsoft's update for Direct3D, with opacity micromaps and shader execution reordering now official features, will probably mean little to gamers but graphics devs are going to be happy

    3 months after laying off a bunch of people, Splash Damage has become 'Splash Damage Group' and acquired another studio

    Assassin's Creed Hexe creative director Clint Hocking leaves Ubisoft, former Black Flag director Jean Guesden takes over as development continues under 'a seasoned team'

    Marathon has dropped another banger character trailer, making me fall even more in love with its vibes-based marketing

    Fallout 76 adjusted roughly 50 events and activities for the latest free update, with more XP for higher levels and shorter timers: 'We tried to concentrate on the broad strokes'

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