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InXile's steampunk RPG Clockwork Empires aims to 'bring the level of reactivity from our isometric titles into something first-person,' Brian Fargo says, calling it the studio's 'most ambitious title'
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Building an optimized factory is so important in Arknights: Endfield that someone made a simulator tool for sharing your best blueprints
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No More Room in Hell 2 will add new ways to play in its upcoming 1.0 launch, one of which 'plays like your favourite classic game modes from the late 2000s'
'Brutally honest' city builder Microlandia gets brutally honest crime simulation: 'It's a spectrum of consequences that can become a death spiral every single day'