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Bethesda weighs in on negative DLSS 5 reaction: 'This will all be under our artists’ control, and totally optional for players'
I spent 6 months saving up for a banged-up truck in GTA RP and now I know exactly what I want from GTA 6's multiplayer
Pragmata interview: combat, hacking, resource management, and more
Getting To Know You: Greg McNally, managing partner, Vita
Pragmata's action is saved by its hacking, making it feel like a third-person shooter of old: 'Finding the sweet spot has been one of the main focuses in development'
Our idea of Azeroth could have looked very different, because Jeff Kaplan said he 'really wanted WoW to be first-person' in its early days: 'I argued a lot for that'
How to murder out your soul
Lost Ark fans fear the worst as Amazon lays off more employees 'as part of broader organizational decisions'