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    Top Posts

    As Assassin's Creed Shadows support comes to an end, Ubisoft reiterates what's coming in the future, and yes, co-op factors into it somehow

    Heroic madlad is working multiplayer into Kingdom Come: Deliverance 2, and the brass ring of the whole thing is functional 2-player Farkle

    Resident Evil Requiem's The Final Puzzle has finally been figured out, and it's just as complicated and long as you'd think: 'We don't get the doll if we don't AFK at the grinder'

    Highguard's failure is emblematic of something that has tormented videogame investors for years now: past live service hits do not equal future live service hits

    Teardown's massive multiplayer update arrives next month, bringing a full co-op campaign, competitive modes, and a free-roaming sandbox

    Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'

    Arc Raiders devs had to nerf the blueprint drop rate because players are too good at finding them: 'First Wave caches have been handing out a lot of blueprints'

    How to feed foxes in Disney Dreamlight Valley

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