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    Former Assassin's Creed director doesn't think the current way of making big budget games is 'tenable': 'I think the future lies in smaller teams'

    Here's that noir thriller built in the original Half-Life engine you asked for

    SOMA studio says its next game is not 'stressful or scary' in the traditional sense, but it'll still mess you up real good: 'The goal is to evoke this deep existential terror that stays long after you finish playing'

    Divinity's reveal trailer was brutal and dark for a reason, Larian's writing director says: 'We want to give players the opportunity to be the light in that darkness'

    Deadlock dev teases the community over its favorite hero that was briefly tested and removed: 'We made delicious stock out of his bones and meats'

    £14m divorce battle exposes the risks of non-disclosure in complex family wealth cases

    Angry Birds Licensing Merging with SEGA’s Global Operations

    Valorant's latest update adds a new pistol to spice up early rounds, as Riot plans to take 'a holistic look' at the shooter's arsenal through 2026

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