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Marvel Rivals producer says 'it's not the time' for original heroes, the devs are more concerned with its UI
Star Wars Zero Company is more than just 'Star Wars XCOM'—it feels like Mass Effect but with turn-based tactics and permadeath
Our full chat with Embark: How Arc Raiders was saved mid-development, the balancing process, and the possibility of vehicles
Zero Parades devs knew they didn't want to make another cop game after Disco Elysium: 'How people think of the police these days, it's a bit different'
My childhood obsession with Webkinz has been reignited thanks to people hand-making custom plushies for the pets I never had
'There are no leaks', says Stardew Valley creator, taking a hammer to the rumour mill
AI and Lightning Risk: Predicting Strikes Before They Happen
UK faces looming shortage of EV mechanics as transition gathers pace