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    Our idea of Azeroth could have looked very different, because Jeff Kaplan said he 'really wanted WoW to be first-person' in its early days: 'I argued a lot for that'

    Question time: How many of you actually care about going fast in an MMO dungeon?

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    be maximally skeptical to the new.

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    Pragmata's director appreciates all the comments likening it to an Xbox 360 game of old: 'I'm someone who's got a lot of happy experiences and memories from that generation'

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