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    Google parent joins $4 trillion club after Apple selects its AI technology

    Steam has finally got rid of those goddamn clown awards

    One of The Elder Scrolls Online's oldest problems, overland difficulty, is finally getting addressed—but the devs are 'starting really small' because 'we didn't want to take a big swing and miss'

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    Larian's main focus for Divinity is 'to see how far we can push the diversity of companions' so intra-NPC relationships can feel more natural and complex

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