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OG Fallout artist Leonard Boyarsky says The Outer Worlds 2 almost had its own 'old school Obsidian' evil ending, but it took too much effort for too little payoff: 'I love making these types of games, but it is very stressful'
CD Projekt Red tells Rockstar not to make the same mistake it did—posts a self-burn over Cyberpunk 2077's historically bad launch to support GTA 6's delay
Arc Raiders clears up the mystery of Trials, explaining the challenges are unfortunately harder than they first appear: 'Here's the 101'
How to Build Roads in Europa Universalis 5
How Barstool's Riggs picks his 'H8er' match opponents
Finland launch of Safello cryptocurrency exchange announced
Where Winds Meet: dive deeper into gameplay and story details
23 years later, Morrowind on controller and Steam Deck just got a million times better: The latest version of OpenMW is out now