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Avalara acquires Manchester startup Versori in AI-driven integration deal
Games Workshop just announced a book of 'insightful ork quotes' called Words of Waaagh
Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
Michael Kadoe: From Fashion to Green Real Estate
Classic Resident Evil mutates into a comedy fever-dream through the power of BioRand
Highguard director shares stats and thoughts on the game's failure, denies conspiracy theories about where it all went wrong: 'Nobody will know the true story of the studio or game'
How to feed Ravens in Disney Dreamlight Valley
The devs on Deus Ex: Invisible War knew its most-hated part was a 'terrible idea,' and they give the director 'sh*t about it all the time'