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Pundit admits Juventus is growing well under Spalletti
SOMA studio says its next game is not 'stressful or scary' in the traditional sense, but it'll still mess you up real good: 'The goal is to evoke this deep existential terror that stays long after you finish playing'
Former Assassin's Creed director doesn't think the current way of making big budget games is 'tenable': 'I think the future lies in smaller teams'
After Netflix pulled the rug from under Monument Valley 3 six months after launch, its developer says it's a 'PC first' studio: 'we can build more direct relationships with our audience and community'
Steam Workshop just got version control, hopefully making it less of a headache when game updates break all our mods
Disney Dreamlight Valley New Redemption Codes
The Witcher 3's former lead quest designer says 'of course' there is romance in upcoming vampire RPG The Blood of Dawnwalker: 'You can expect to build relationships with characters'
Fallout 3's lead artist says its 'sparse' vision of post-apocalypse is 'messy, and there's lots of inconsistency—but I like that, because it mimics the real world'