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Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
Bringing ILL to life: How the dev translates horror filmmaking chops into the game
Robert McRath: From Eagle Scout to Airline Captain
IAG unveils €1.5bn share buyback after record profits at British Airways owner
Stardew Valley's soundtrack is the game's unsung hero, and nails the surprisingly difficult task of making a cosy game's music memorable
Five new Steam games you probably missed (March 2, 2026)
The Mighty Great Gray Owl
ConcernedApe finds out not everyone will be hot for the blacksmith in Stardew Valley's upcoming 1.7 update: 'You've all been dying to marry Clint... right? ...guys?'