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Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
Understanding Trading: A Beginner’s Guide to Financial Markets
Official PlayStation Podcast Episode 535: Returning Residents
Sony looks to be 'backing away from putting their exclusive console stuff on PC,' says Bloomberg's Jason Schreier
Kibu secures investment offer from Peter Jones and Jenna Meek after Dragons’ Den pitch
The will to expansion
Just Cause dev co-founder says the studio got too big and 'numbers focused,' so he quit and made a $25 open world crime brawler
In a sea of needlessly long videogames, Resident Evil Requiem proves that 10 hours is all you need if you're able to make every second count