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'No matter what we changed, somebody was going to get mad:' After hearing what an Obsidian dev went through to get RPG difficulty right, I get why nobody's ever gotten RPG difficulty right
Theo Paphitis steps in as interim CEO of Robert Dyas to lead turnaround
The creator of Stephen's Sausage Roll has released a new puzzle-platformer where you play as an egg, in the latest example of a developer fallen to the sunny side
GTA roleplay’s latest craze has players risking their cars in tense bouts of high-stakes hide and seek
The latest game from the developer of Moonlighter is a tower defence roguelike about Dracula fighting off waves of vampire hunters
Death Stranding 2 new PC & PS5 features detailed, live March 19
How Crash-Style Gaming Platforms Are Driving Digital Revenue
Arc Raiders could one day get vehicles, but Embark says no promises: 'We have prototypes from seven years ago'