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Highguard is closing next week: 'Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term'
Killing Floor studio Tripwire Interactive lays off 23 people because of 'business realities' and all the other usual stuff
After planning 2 more paid acts, narrative scifi power-washer Ambrosia Sky is instead finishing its story in one free update to 'maximize' its focus on what players loved: 'People got in on that sapphic yearning right away'
How to feed Ravens in Disney Dreamlight Valley
The devs on Deus Ex: Invisible War knew its most-hated part was a 'terrible idea,' and they give the director 'sh*t about it all the time'
World of Warcraft players are once again slaying hundreds of frogs, this time to skin their hides before Blizzard catches them
'A new franchise in the God of War universe' leaked in time-honoured fashion: Someone getting too excited about buffing up their LinkedIn
Marathon roadmap: All upcoming updates