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    Arc Raiders once had jump pads and the Snap Hook made you 'like Spider-Man' before its extraction shooter pivot: 'It was much more heroic'

    Throwback XCOM successor Xenonauts 2 leaves early access in April, though the developer says the milestone 'doesn't mean our work is done'

    'We want that the real-time images look indistinguishable from reality. We want them to look like a film.' Nvidia has lofty goals for path-traced graphics, but its support for Microsoft's shader stutter cure is a lot more interesting to me

    Former EVE Online developers are building a society simulation MMO where your character keeps playing even after you log off

    Shadowstone, the new game from Secret Door and Dreamhaven, kicks off a surprise public playtest at the Future Games Show Spring Showcase

    Microsoft is paving more PC roads to Project Helix, releasing a Windows 11 Xbox Mode in April for laptops and desktops

    New benchmarks show the iPhone chip in the cut-price Apple MacBook Neo beating every single x86 PC processor for single-core performance

    'No matter what we changed, somebody was going to get mad:' After hearing what an Obsidian dev went through to get RPG difficulty right, I get why nobody's ever gotten RPG difficulty right

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