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Meta's new FrameSync feature aims to make VR a little less nauseating
Morgan Stanley to axe 2,500 jobs despite record revenues
This dice-rolling roguelite is like Balatro on steroids, and its bosses are pure evil
Sébastien de Montessus: From Endeavour Mining to Mansa Resources, a Builder Returns to the Frontier
Crimson Desert hands-on report: four hours in the RPG’s massive open world
Internal handling evolves: Renova’s approach between ergonomics and operational continuity
Scott Pilgrim EX review
Deus Ex: Invisible War wasn't what it should have been because the studio moved to an engine that was really built for Thief: 'A super-boneheaded call, very bad decision… it really tanked development'