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    Question time: How many of you actually care about going fast in an MMO dungeon?

    Former EVE Online developers are building a society simulation MMO where your character keeps playing even after you log off

    WoW's Horde/Alliance split was 'really controversial', says Jeff Kaplan, to the point where it was only locked in 9-12 months before the game's launch

    How the Clair Obscur: Expedition 33 dev process powered creative design freedom

    Arc Raiders once had jump pads and the Snap Hook made you 'like Spider-Man' before its extraction shooter pivot: 'It was much more heroic'

    Arc Raiders could one day get vehicles, but Embark says no promises: 'We have prototypes from seven years ago'

    'It was supposed to be the greatest time ever': Jeff Kaplan only got 6 weeks to come up with and pitch Overwatch: 'We were probably the most demoralised we'd ever been'

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