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    Remedy is moving on from FBC: Firebreak, but it's going out with a bang: One final update adds 5 new maps, a lower price, friend's pass, and a promise the game will 'continue to be playable for years to come'

    Capcom celebrates 6 million units sold for Resident Evil Requiem, 'the fastest that a title in the series has reached this milestone'

    'No matter what we changed, somebody was going to get mad:' After hearing what an Obsidian dev went through to get RPG difficulty right, I get why nobody's ever gotten RPG difficulty right

    MSI reportedly plans on tackling 'the most challenging year since the company was founded', with 15-30% price raises, making DDR5 motherboards DDR4 compatible, and increasing AI server revenue

    The future is manual

    Why the corporate travel experience is the new ROI driver for SMEs

    How to play on the Schedule 1 beta branch for early access to new updates

    A retired Microsoft engineer is training an AI to master Robotron: 2084, an incredibly difficult arcade game about a robot uprising

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