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The first thing Arc Raiders' devs did during its extraction pivot was to reduce the speed of everything by 60%: 'All the craft that was in the game was kind of background noise'
Marathon got deadlier overnight, and some think yesterday's sound change is the culprit
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'GeForce 3 was such a transition for us': Nvidia's Jensen Huang looks back on 25 years of the classic graphics card
Arc Raiders once had jump pads and the Snap Hook made you 'like Spider-Man' before its extraction shooter pivot: 'It was much more heroic'
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Arc Raiders could one day get vehicles, but Embark says no promises: 'We have prototypes from seven years ago'
How Silent Hill f developers crafted tense melee-only combatĀ