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Nvidia getting more serious about gaming on Linux and Arm: hiring engineer to work on 'native-speed x86-64 gaming on Linux/ARM64 platforms'
Mewgenics' developers made one of my favourite hardcore platformers, and you can grab it right now for less than $4
AMD and Meta announce yet another circular megamoney GPU deal, this time for $60 billion of chips and potentially a 10% stake in AMD for Meta
Assassin's Creed Hexe creative director Clint Hocking leaves Ubisoft, former Black Flag director Jean Guesden takes over as development continues under 'a seasoned team'
Embark explains why it jacked up the cost of crafting Wolfpacks in Arc Raiders, concedes some players aren't happy about it
Discord delays its global age verification after upsetting almost everyone on Earth: 'We've made mistakes'
You might be as surprised as I was to learn that Assassin's Creed Mirage is one of the few games to use AI neural texture compression—the only one, I think
Project Windless creative director says the developers chose a 9-foot warlike rooster goliath as their protagonist because literally 'every candidate' interviewed to work on the game wanted to play as one: 'All of them—and we were like, OK'