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    The director of the first Assassin's Creed with naval battles found it 'bizarre' to watch Skull and Bones' agonisingly long development, because it was 'essentially the same stuff re-shipping 14 years after we made it'

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    Amanita Design teases the Orwell-inspired Phonopolis with a surprisingly funny demo about messing with people, running from the cops, and fighting fascism even when you don't really want to

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    Resident Evil Requiem review

    This co-op FPS Steam demo feels poised to do for spellslinging robot cowboys what Deep Rock Galactic did for space dwarves

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