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Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
How to escape The Girl in Resident Evil Requiem
An inaccessible zone in World of Warcraft: Midnight has players convinced it's a clue for the next update
Bringing ILL to life: How the dev translates horror filmmaking chops into the game
After deciding to make a MOBA, Quantic Dream also decides to release it at the same time as the Marathon server slam, the first Horizon Hunters Gather playtest, and the Steam Next Fest
Nvidia releases then unreleases GeForce 595.59 drivers as reports of graphics card fan outages and clock speed issues pour in
The Psychology Behind Why Business Conference Attendees Gravitate Towards Charging Stations
Five new Steam games you probably missed (March 2, 2026)