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Highguard is closing next week: 'Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term'
Understanding Digital MP3 Platforms and Their Role in Everyday Listening
Killing Floor studio Tripwire Interactive lays off 23 people because of 'business realities' and all the other usual stuff
Resident Evil Requiem's The Final Puzzle has finally been figured out, and it's just as complicated and long as you'd think: 'We don't get the doll if we don't AFK at the grinder'
Doom: The Dark Ages director says the upcoming DLC is 'basically like a sequel': 'It's just ginormous'
UK stock market steadies while oil prices climb as Iran conflict rattles energy markets
Capcom makes the majority of its sales on PC, and it expects the 'ratio to continue increasing'
Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'