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No one at Embark could describe Arc Raiders before its extraction shooter pivot, leading to 'playtest battles' of competing directions for the game
Microsoft teams up with Nvidia, AMD, Intel, and Qualcomm to share 'our dream of bringing console-level GPU developer tools to Windows'
The first thing Arc Raiders' devs did during its extraction pivot was to reduce the speed of everything by 60%: 'All the craft that was in the game was kind of background noise'
ZA/UM doesn't want 'to invite too many comparisons' to Disco Elysium with new game Zero Parades—'We didn't feel like we wanted to repeat our greatest hits'
Controversy in Malta: the three projects causing uproar.
Arc Raiders once had jump pads and the Snap Hook made you 'like Spider-Man' before its extraction shooter pivot: 'It was much more heroic'
Game dev union members marched at GDC to propose a 'Game Workers' Bill of Rights'
Real-time video translation for families: How to end awkward multilingual calls