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Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'
Fallout 76 adjusted roughly 50 events and activities for the latest free update, with more XP for higher levels and shorter timers: 'We tried to concentrate on the broad strokes'
How User Interviews Can Be Accelerated with an AI-Powered Insights Platform
Upgraded PSSR upscaler is coming to PS5 Pro
Alan Wake Remastered drops an out-of-the-blue patch that glams up the whole thing and lets you skip the intro—which you shouldn't, because it's now in dazzling HDR
Beamdog swaggers in, says sorry I'm late, then surprise-patches Baldur's Gate 1 and 2 Enhanced 14 years after release
CONQUER THE STREETS OF TOKYO: ERIC KIM STREET PHOTOGRAPHY WORKSHOP — TOKYO, AUGUST 8–9, 2026