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Arc Raiders once had jump pads and the Snap Hook made you 'like Spider-Man' before its extraction shooter pivot: 'It was much more heroic'
Disco Elysium writers marvel at how a game made 'in a f**king squalid flat' in Estonia had such a huge impact, and welcomes successors like Esoteric Ebb: 'We make games, but we also like them'
Building a Tech Powerhouse: Why Branding Matters More Than Ever in a Crowded Market
Prepare for Monster Hunter Stories 3 on March 13 with a recap of the RPG series so far
Texture pop-in may be about to pop-out of existence thanks to even faster asset streaming ushered in by new Zstandard support in DirectStorage
Baby Steps' designers trolled players by placing stacks of cans at the top of 'plausible' climbing challenges they didn't even bother testing, and players managed to climb them all—except one
2 years after its announcement, FF14's monster-taming Beastmaster job finally arrives this year, along with what looks like a Slay the Spire-esque roguelike mode
How Silent Hill f developers crafted tense melee-only combatÂ