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After its disastrous launch last year, I'm here to tell you that 2025's most promising auto-battler finally lives up to its potential
Bringing ILL to life: How the dev translates horror filmmaking chops into the game
Share of the Week: Framing
How to escape The Girl in Resident Evil Requiem
Stardew Valley's soundtrack is the game's unsung hero, and nails the surprisingly difficult task of making a cosy game's music memorable
Rolls-Royce warns UltraFan production could shift overseas without UK backing
In a sea of needlessly long videogames, Resident Evil Requiem proves that 10 hours is all you need if you're able to make every second count
Hornby steers sale of near 70-year-old toy brand Scalextric for £20m