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Days after launching their first indie game, everyone responsible for publishing it was laid off: 'We had a Slack channel with everyone in it, and then you see them leaving one by one'
How to Catch Fisch Hot Cocoa – Preferences and Location
Fire is not the goal, power is
How to Cook Smoked Fish Charcuterie Spread in Disney Dreamlight Valley
Financial planner vs financial adviser: what’s the difference?
A Conversation with Preston Cherouny: Steady Leadership in Changing Times
3 months before launch, Marathon art director Joseph Cross departs from Bungie: 'I'm incredibly proud of the visual world we built'
Brennan's latest trick on Critical Role is actually one he's done before—breaking with D&D tradition to let players choose when they level up, instead of just after they've taken a really good nap